E.C. Henry at 2009-10-20 17:19:22:
Attatt,

I think you're on the right track: have plot points, then seek to connect the dots.

Not that I'm an expert or anyhing like that, but I like to start with the visualization of cool scenes, THEN fill in the dark areas of the map.
Have a basic idea of your whole story, THEN explore character questions and motivations. THEN invariably those now realized characters will tweak your plot and make it their own.

Recently with some script stories I'm working at in the brainstorming stage I started with some ideas of cool characters, BUT what comes next is what they do, and what will make what they do special and enjoyable to watch on screen. It all comes back to, "finding the cool stuff."

Where's the cool stuff? Scenes you can visualize like the Coen brothers did. HUGE believer in the Coen brothers use of memorible visuals in their movies. "Fargo"; the cool stuff is the chipper scene. Can't remember the whole plot of "Fargo," but I remember that chipper scene! "No Country for Old Men"; I remember Anton Chigurh and his compressed air, cattle killer which he used several different ways. Also I remember the needle of the meter that Chigurh used to track down Llewelyn Moss...

IF you think about it, the writer's belief in "the cool stuff" about his or her story is the SINGLE MOST IMPORTANT thing about story development. If your "cool stuff" registers with an audience, they are likely to forgive other shortcomings.

Attatt, my advice to you is this: find the cool stuff and build from there.

Point to be considered: cool stuff trumps characters.

- E.C. Henry from Bonney Lake, WA
Nicholas at 2009-10-20 18:07:38:
Scott, you just saved my story. I have been working for the last few days on figuring out my plot, and nothing was really coming, and I think your "severely truncated" approach just blew it wide open.

I would really love to see a version of your not-so truncated approach. Have you made posts about it? You probably have, but I am drawing a blank on whether or not you have for sure.
Scott at 2009-10-20 20:26:27:
@Nicholas: Check out Narrative Throughline under Lists (on the right-hand side of the blog). You can reverse engineer the questions from there. And here is a link to four major plot questions with illustrations in Star Wars: A New Hope. That should give you some more background.
Lee Matthias at 2009-10-21 05:45:34:
Scott, on the subject of MILLER'S CROSSING, there was another image that had a hand in inspiring the film, and its name was (still is) THE GLASS KEY, the Alan Ladd film, novel by Dashiell Hammett. Check it out and see if you don't find yourself marveling at how little was said about that.
Lee Matthias at 2009-10-21 12:25:53:
Here's what Richard Matheson (novels - I Am Legend, Stir of Echoes, What Dreams May Come) said about how he gets stories, and it indicates that he starts from premise, usually:

“...I never went into stories based on characters. I went into stories based on a story idea. Then I put characters in the story that I hoped would be believable and realistic in real life and maybe move you. But I’m a storyteller. The story is the thing. They can put that on my tombstone: Storyteller.” And later, “...some of my ideas would come from other books (and movies)... someone would mention something... and I would pounce on it like a tiger... For example, (in Charles Fort’s book Wild Talents,) he describes, literally, a sequence that I made a whole short story out of... He said, in future times, psychic girls would fight wars; they will visualize terrible things happening to soldiers. And I got a great story out of that.”

And later,

“I went to see a DRACULA film and the idea came to me: If one vampire was scary, what if the whole world was full of vampires? That became 'I Am Legend.' Another time I went to see a comedy, and (the character) was leaving an apartment and he put on (someone else’s) hat and it came down way over his ears. At that second I thought, ‘What if a guy put his own hat on and that happened?’ That’s where I got the idea for 'The Incredible Shrinking Man.'"

From his interview by Patrick McGilligan in "Backstory 3," University of California Press, 1997, pp. 252-3.
Lee Matthias at 2009-10-21 12:31:41:
Not to belabor it, but...

Readers (and writers) might be surprised to know that Shakespeare lifted the plots for every one of his plays but "The Tempest."

So, he usually started with someone else's idea.
Lee Matthias at 2009-10-21 13:16:48:
Okay, I'm belaboring it, but it's different for everyone, so here's an opposing view:

In Levinson on Levinson, Edited by David Thompson, Faber and Faber, 1992, p. 42, writer-director Barry Levinson said: “I don’t know how to write with an outline structure. I have to work from the characters, not a structure into which I then try and put the characters. I get the ideas in my head, and then at a certain point I begin and just go until I get to the end... I’ll play music constantly... trying to go as fast as possible, because all these voices are talking and these events happening and I’m just trying to keep up with it. In a sense I’m just taking dictation, but I have to race through because one scene starts suggesting other scenes. Sometimes I’ve had an idea, but I don’t necessarily know how to put it in, and then all of a sudden I go, wow, that will tie right into this, and this feeds into that. That’s the way I work. If I had to write an outline, then I would still be writing the outline for DINER!”