pliny the elder at 2011-10-22 14:55:21:
Something I've been thinking about for a *long* time, but with advances in computer game technology, particularly wrt character animation and computer speech, I'm a little surprised that more people haven't started to do what George Lucas calls pre-visualization, which is to make a prototype for the movie itself.
Basically, you'd make a reel which is an animated version of the movie, with key shots, scenes, locations, etc..., and then have your actors do voices to get close to the interpretation you're looking for. As a bonus, you'd be able to track all your locations, props, sets, etc... and do more detailed budget estimates.
There's been resistance to this kind of thing in the industry, but as costs rise and it becomes more difficult to get movies made, it'll happen, because as you said in a previous post, writers are going to have to start thinking a lot more like producers in the future.
What I'm wondering is if in 10 years or so, we'll start seeing fewer spec scripts, and more spec projects put together by small co-ops of filmmakers.